Minecraft package for Synology NAS

UPDATE – The instructions and notes on this page apply to both the Minecraft and the CraftBukkit packages hosted on my repo. Now works on QorIQ CPU Synology models!

Minecraft is an intriguing game. I only recently bought it after a friend had recommended it. There’s a lot to like: the striking retro visual style, the mellow sporadic music, exploring the procedurally generated world, the logical way items are crafted, multiplayer collaboration, and emergent gameplay. Notch its creator certainly deserves the fortune he’s now sitting on. I thoroughly recommend you watch this short documentary all about it.

Minecraft Package Info

Right after I released the Java package for Synology a couple of people mentioned that they wanted to use it for installing a Minecraft server. Now that I have the game, I decided to try that too. I had assumed that the ARM CPUs would not be capable of running it, and the first tests seemed to confirm this. I decided it would be worth creating a package nonetheless since the Intel CPU NAS units would be ok, especially with their extra RAM. However, with a little performance tuning it actually runs acceptably (no lag when mining blocks) on my ARM powered DS111 which only has 256MB. The CPU load is 100% for a while at first, but soon after playing it settles down to around 60%. I have briefly tested with two players connected and after a bit of lag at first (one second delay to mine a block) it does seem to settle down.

Minecraft running showing draw distance and server load

Minecraft showing draw distance and server load running on a Synology DS111

 

Installation

  • This package is not CPU specific. If you have Java it will run. At the moment that means ARM, Intel and QorIQ PowerPC processors, but not the older PowerPCs.
  • In the User Control Panel in DSM, enable the User Homes service.
  • Install the package directly from Package Center in DSM. In Settings -> Package Sources add my package repository URL which is http://packages.pcloadletter.co.uk. You will need to install either one of my Java SE for Embedded packages first (Java 6 or 7).

Notes

  • The package fetches the minecraft server jar file from Mojang as it is installed. I am complying with their wish that no one redistributes it.
  • The server daemon script checks the amount of system RAM and scales the Java heap size appropriately. It also applies a few performance tweaks to Java to try to reduce garbage collection latency.
  • The first time you run the server it will create a new world, which can take a few minutes. You cannot interrupt this but you can check on progress by repeatedly viewing the Log tab.
  • Because the time investments in playing Minecraft can be so considerable, when you uninstall the package it will back up the world folder and settings to /volume1/public/minecraftworld.todaysdate.bak to prevent accidental deletion.
  • The package supports upgrades to future versions while preserving the world folder and server settings.
  • If you want to transplant an existing world folder into the server, copy it to /volume1/@appstore/Minecraft. You will also need to run chown -R minecraft /volume1/@appstore/Minecraft to grant ownership of the files to the daemon user.
  • The first time you run the package, the server config file /volume1/@appstore/Minecraft/server.properties is generated. The next time it is launched, my script reduces the default draw distance for ARM CPUs from 10 chunks to 7. This was appropriate for my DS111 to prevent latency when mining blocks, but you may wish to reduce this further on the J series NAS units which have less RAM and slower CPUs. Other server files (white-list.txt etc.) are found in the same folder. For CraftBukkit the files are in the folder /volume1/@appstore/Craftbukkit/server.properties (note the capitalization – the CraftBukkit project seemed to change this after I had already created the package with a lower case ‘b’).
  • The simplest way to edit these config files if you’re not really confident with Linux is to install Merty’s Config File Editor package, which requires the official Synology Perl package to be installed too (since DSM 4.2). Load Config File Editor, then in the dropdown menu edit Config File Editor’s own config (it’s the last in the list) and add the lines:
    /volume1/@appstore/Minecraft/server.properties,Minecraft-properties
    /volume1/@appstore/Minecraft/white-list.txt,Minecraft-whitelist
    /volume1/@appstore/Minecraft/ops.txt,Minecraft-ops

    Make sure to add an extra blank line underneath, save, then relaunch CFE and you’ll have entries for Minecraft in the dropdown. You’ll need to restart the Minecraft package for any changes to take effect.
  • It was a bit tricky to get the server to shut down gracefully without just killing the Java process. We need it to shutdown properly so it saves the active chunks to disk first. Most of the guides on the Net use the screen binary which isn’t included with Synology DSM, and I didn’t want to have to make a version of the package for each CPU architecture. I found that I could use tail to send the last line of the file /tmp/stdin.minecraft to the server (/tmp/stdin.craftbukkit for the CraftBukkit package). This is how the stop command is issued. You could send your own commands, for instance echo say Hello players >> /tmp/stdin.minecraft. You can verify that the command was received by looking at the server log in Package Center.
  • The server runs on the default TCP port for Minecraft (25565) so you will need to port forward this on your router if you want it to be publicly accessible.
 

Package scripts

For information, here are the package scripts so you can see what it’s going to do. You can get more information about how packages work by reading the Synology Package wiki.

installer.sh

#!/bin/sh

#--------MINECRAFT/CRAFTBUKKIT installer script
#--------package maintained at pcloadletter.co.uk

if [ "${SYNOPKG_PKGNAME}" == "Minecraft" ]; then
  DOWNLOAD_PATH="http://s3.amazonaws.com/MinecraftDownload/launcher"
  DOWNLOAD_FILE="minecraft_server.jar"
  UPGRADE_FILES="server.properties *.txt world"
fi
if [ "${SYNOPKG_PKGNAME}" == "Craftbukkit" ]; then
  DOWNLOAD_PATH="http://cbukk.it"
  DOWNLOAD_FILE="craftbukkit-beta.jar"
  UPGRADE_FILES="server.properties *.txt *.yml world world_nether world_the_end plugins bukkit_update"
fi

DOWNLOAD_URL="${DOWNLOAD_PATH}/${DOWNLOAD_FILE}"
DAEMON_USER="`echo ${SYNOPKG_PKGNAME} | awk {'print tolower($_)'}`"
DAEMON_ID="${SYNOPKG_PKGNAME} daemon user"
DAEMON_PASS="`openssl rand 12 -base64 2>/dev/null`"
MIGRATION_FOLDER="${DAEMON_USER}_data_mig"
ENGINE_SCRIPT="/var/packages/${SYNOPKG_PKGNAME}/scripts/launcher.sh"
INSTALL_FILES="${DOWNLOAD_URL}"
source /etc/profile
TEMP_FOLDER="`find / -maxdepth 2 -name '@tmp' | head -n 1`"
PRIMARY_VOLUME="/`echo $TEMP_FOLDER | cut -f2 -d'/'`"
WORLD_BACKUP="${PRIMARY_VOLUME}/public/${DAEMON_USER}world.`date +\"%d-%b\"`.bak"

preinst ()
{
  if [ -z ${JAVA_HOME} ]; then
    echo "Java is not installed or not properly configured. JAVA_HOME is not defined. "
    echo "Download and install the Java Synology package from http://wp.me/pVshC-z5"
    exit 1
  fi
  
  if [ ! -f ${JAVA_HOME}/bin/java ]; then
    echo "Java is not installed or not properly configured. The Java binary could not be located. "
    echo "Download and install the Java Synology package from http://wp.me/pVshC-z5"
    exit 1
  fi
  
  #is the User Home service enabled?
  UH_SERVICE=maybe
  synouser --add userhometest Testing123 "User Home test user" 0 "" ""
  UHT_HOMEDIR=`cat /etc/passwd | sed -r '/User Home test user/!d;s/^.*:User Home test user:(.*):.*$/\1/'`
  if echo $UHT_HOMEDIR | grep '/var/services/homes/' > /dev/null; then
    if [ ! -d $UHT_HOMEDIR ]; then
      UH_SERVICE=false
    fi
  fi
  synouser --del userhometest
  #remove home directory (needed since DSM 4.1)
  [ -e /var/services/homes/userhometest ] && rm -r /var/services/homes/userhometest
  if [ ${UH_SERVICE} == "false" ]; then
    echo "The User Home service is not enabled. Please enable this feature in the User control panel in DSM."
    exit 1
  fi

  cd ${TEMP_FOLDER}
  for WGET_URL in ${INSTALL_FILES}
  do
    WGET_FILENAME="`echo ${WGET_URL} | sed -r "s%^.*/(.*)%\1%"`"
    [ -f ${TEMP_FOLDER}/${WGET_FILENAME} ] && rm ${TEMP_FOLDER}/${WGET_FILENAME}
    wget ${WGET_URL}
    if [[ $? != 0 ]]; then
      if [ -d ${PUBLIC_FOLDER} ] && [ -f ${PUBLIC_FOLDER}/${WGET_FILENAME} ]; then
        cp ${PUBLIC_FOLDER}/${WGET_FILENAME} ${TEMP_FOLDER}
      else     
        echo "There was a problem downloading ${WGET_FILENAME} from the official download link, "
        echo "which was \"${WGET_URL}\" "
        echo "Alternatively, you may download this file manually and place it in the 'public' shared folder. "
        exit 1
      fi
    fi
  done
  
  exit 0
}


postinst ()
{
  #create daemon user
  synouser --add ${DAEMON_USER} ${DAEMON_PASS} "${DAEMON_ID}" 0 "" ""
  
  mv ${TEMP_FOLDER}/${DAEMON_USER}*.jar ${SYNOPKG_PKGDEST}/${DAEMON_USER}.jar
  
  #determine the daemon user homedir and save that variable in the user's profile
  #this is needed because new users seem to inherit a HOME value of /root which they have no permissions for
  DAEMON_HOME="`cat /etc/passwd | grep "${DAEMON_ID}" | cut -f6 -d':'`"
  su - ${DAEMON_USER} -s /bin/sh -c "echo export HOME=\'${DAEMON_HOME}\' >> .profile"
  
  #change owner of folder tree
  chown -R ${DAEMON_USER} ${SYNOPKG_PKGDEST}
  
  exit 0
}


preuninst ()
{
  #make sure server is stopped
  su - ${DAEMON_USER} -s /bin/sh -c "${ENGINE_SCRIPT} stop ${SYNOPKG_PKGNAME} ${SYNOPKG_PKGDEST}"
  sleep 10
  
  #if a world exists, back it up to the public folder, just in case...
  if [ -d ${SYNOPKG_PKGDEST}/world ]; then
    if [ ! -d ${WORLD_BACKUP} ]; then
      mkdir -p ${WORLD_BACKUP}
    fi
    for ITEM in ${UPGRADE_FILES}; do
      mv ${SYNOPKG_PKGDEST}/${ITEM} ${WORLD_BACKUP}
    done
  fi
  
  exit 0
}


postuninst ()
{
  #remove daemon user
  synouser --del ${DAEMON_USER}
  
  #remove daemon user's home directory (needed since DSM 4.1)
  [ -e /var/services/homes/${DAEMON_USER} ] && rm -r /var/services/homes/${DAEMON_USER}
  
  exit 0
}


preupgrade ()
{
  #make sure the server is stopped
  su - ${DAEMON_USER} -s /bin/sh -c "${ENGINE_SCRIPT} stop ${SYNOPKG_PKGNAME} ${SYNOPKG_PKGDEST}"
  sleep 10
  
  #if a world exists, back it up
  if [ -d ${SYNOPKG_PKGDEST}/world ]; then
    mkdir ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}
    for ITEM in ${UPGRADE_FILES}; do
      if [ -e ${SYNOPKG_PKGDEST}/${ITEM} ]; then
        mv ${SYNOPKG_PKGDEST}/${ITEM} ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}
      fi
    done
  fi
  
  exit 0
}


postupgrade ()
{
  #use the migrated data files from the previous version
  if [ -d ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}/world ]; then
    for ITEM in ${UPGRADE_FILES}; do
      if [ -e ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}/${ITEM} ]; then
        mv ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}/${ITEM} ${SYNOPKG_PKGDEST}
      fi
    done
    rmdir ${SYNOPKG_PKGDEST}/../${MIGRATION_FOLDER}
    
    #daemon user has been deleted and recreated so we need to reset ownership (new UID)
    chown -R ${DAEMON_USER} ${SYNOPKG_PKGDEST}
  fi
  	
  exit 0
}
 

start-stop-status.sh

#!/bin/sh

#--------MINECRAFT/CRAFTBUKKIT start-stop-status script
#--------package maintained at pcloadletter.co.uk

DAEMON_USER="`echo ${SYNOPKG_PKGNAME} | awk {'print tolower($_)'}`"
DAEMON_ID="${SYNOPKG_PKGNAME} daemon user"
ENGINE_SCRIPT="/var/packages/${SYNOPKG_PKGNAME}/scripts/launcher.sh"
DAEMON_USER_SHORT=`echo ${DAEMON_USER} | cut -c 1-8`

daemon_status ()
{
    ps | grep "^ *[0-9]* ${DAEMON_USER_SHORT} .*java" > /dev/null
}

case $1 in
  start)
    DAEMON_HOME="`cat /etc/passwd | grep "${DAEMON_ID}" | cut -f6 -d':'`"
    
    #set the current timezone for Java so that log timestamps are accurate
    #we need to use the modern timezone names so that Java can figure out DST
    SYNO_TZ=`cat /etc/synoinfo.conf | grep timezone | cut -f2 -d'"'`
    SYNO_TZ=`grep "^${SYNO_TZ}" /usr/share/zoneinfo/Timezone/tzname | sed -e "s/^.*= //"`
    grep "^export TZ" ${DAEMON_HOME}/.profile > /dev/null \
     && sed -i "s%^export TZ=.*$%export TZ='${SYNO_TZ}'%" ${DAEMON_HOME}/.profile \
     || echo export TZ=\'${SYNO_TZ}\' >> ${DAEMON_HOME}/.profile
    
    su - ${DAEMON_USER} -s /bin/sh -c "${ENGINE_SCRIPT} start ${DAEMON_USER} ${SYNOPKG_PKGDEST} &"
    exit 0
  ;;
  
  stop)
    su - ${DAEMON_USER} -s /bin/sh -c "${ENGINE_SCRIPT} stop ${DAEMON_USER} ${SYNOPKG_PKGDEST}"
    exit 0
  ;;
  
  status)
    if daemon_status ; then
      exit 0
    else
      exit 1
    fi
  ;;
  
  log)
    echo "${SYNOPKG_PKGDEST}/server.log"
    exit 0
  ;;
esac
 

launcher.sh

#!/bin/sh

#--------MINECRAFT/CRAFTBUKKIT server launcher script
#--------package maintained at pcloadletter.co.uk
 
#--------Allows graceful shutdown of server without CPU-specific binaries
#--------You can send commands to the running server like so:
#--------    echo say Hello players >> /tmp/stdin.minecraft
#--------    echo say Hello players >> /tmp/stdin.craftbukkit

DAEMON_USER=$2
SYNOPKG_PKGDEST=$3
DAEMON_USER_SHORT=`echo ${DAEMON_USER} | cut -c 1-8`
JAR_FILE=${SYNOPKG_PKGDEST}/$2.jar

case $1 in
  start)
    if [ -f /tmp/stdin.${DAEMON_USER} ]; then
      rm /tmp/stdin.${DAEMON_USER}
    fi
    touch /tmp/stdin.${DAEMON_USER}
    cd ${SYNOPKG_PKGDEST}
    if [ ! -f syno-marker.txt ]; then
      if [ -f server.properties ]; then
        sed -i "s/A Minecraft Server/A Synology Minecraft Server/" server.properties
  
        #ARM CPU lags a lot, so reduce drawing distance from 10 chunks to 6
        cat /proc/cpuinfo | grep "CPU architecture: 5TE" > /dev/null \
         && sed -i "s/^view-distance=10/view-distance=6/" server.properties
  
        #record that these mods have been made
        echo config updated > syno-marker.txt
      fi
    fi
    JAVA_OPTS='-XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:+AggressiveOpts'
    RAM=$((`free | grep Mem: | sed -e "s/^ *Mem: *\([0-9]*\).*$/\1/"`/1024))
    if [ $RAM -le 128 ]; then
      JAVA_MAX_HEAP=80M
    elif [ $RAM -le 256 ]; then
      JAVA_MAX_HEAP=192M			
    elif [ $RAM -le 512 ]; then
      JAVA_MAX_HEAP=448M
    elif [ $RAM -le 1024 ]; then
      JAVA_MAX_HEAP=896M
    elif [ $RAM -le 2048 ]; then
      JAVA_MAX_HEAP=1792M
    elif [ $RAM -gt 2048 ]; then
      JAVA_MAX_HEAP=2048M
    fi
    JAVA_START_HEAP=${JAVA_MAX_HEAP}
    tail -n 0 -f /tmp/stdin.${DAEMON_USER} | java -Xmx${JAVA_START_HEAP} -Xms${JAVA_MAX_HEAP} ${JAVA_OPTS} -jar ${JAR_FILE} nogui
  ;;

  stop)
    echo say shutting down.. >> /tmp/stdin.${DAEMON_USER}
    sleep 5
    echo stop >> /tmp/stdin.${DAEMON_USER}
    sleep 10
    kill -9 `ps | grep "^ *[0-9]* ${DAEMON_USER_SHORT}.*tail -n 0 -f /tmp/stdin.${DAEMON_USER}" | sed -e "s/^ *\([0-9]*\).*$/\1/"`
    if [ -f /tmp/stdin.${DAEMON_USER} ]; then
      rm /tmp/stdin.${DAEMON_USER}
    fi
  ;;
esac
 

Changelog:

  • 0015 updated to Minecraft 1.5.2, CraftBukkit beta 1.5.2-R0.1
  • 0014 updated to Minecraft 1.4.7, CraftBukkit beta 1.4.7-R0.1, and fixes for DSM 4.2
  • 013 updated to Minecraft 1.4.6, and CraftBukkit beta 1.4.6-R0.3
  • 012 updated to Minecraft 1.4.5, and CraftBukkit 1.3.2-R1.0
  • 011 updated to Minecraft 1.4.2
  • 010 updated to Minecraft 1.3.2, and CraftBukkit 1.3.1-R2.0
  • 009 package scripts fully re-written to unify the Minecraft and CraftBukkit packages
  • 008 updated to Minecraft 1.3.1, unified most scripts into a single installer script, and incorporated minor enhancements from my other packages
  • 007 updated to Minecraft 1.2.3
  • 006 reduced Java max heap to 80MB on 128MB systems, fixed timezone support each server start
  • 005 fixed Java max heap size behaviour on systems with more than 2GB RAM
  • 004 fixed wget SSL problem preventing jar download on some systems
  • 003 updated to Minecraft 1.1
  • 002 server config files are also migrated during version upgrades, and backed up during uninstall. My script’s edits to server.properties are made only once, rather than every startup
  • 001 intial public release
 
 
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500 thoughts on “Minecraft package for Synology NAS

  1. Alex

    Minecraft 1.7.6 is out. The Synology Bukkit Package with 1.5.2.0015 doesn’t work with this release :-( Is a Synology Package Update possible?

    Reply
  2. vic256

    Works great! Thanks for the package – it doesnt download the latest server package .jar though you have to do that yourselv but no biggie :)

    Reply
  3. Tidus

    Hi i’m quite new to this whole running minecraft on synology server.

    i’ve tried quite a lot of things desribed here but don’t seem to manage to update my minecraft server. first of all i can’t get into the folder where it’s installed for some reason it doesn’t show up in any way i tried.

    tried thru ssh / telnet / and thru ftp none made it possible for me to enter the appstore or whatsoever folder.

    can some1 please give m a hand with this ( what i’m trying to do is update the server.jar file from 1.5.2 to whatever is the newest.

    thanks in advance guys.

    Reply
    1. vic256

      First install the package above and java but stop the package using the Synology package center -it’s running the old 1.5xx version.

      Second, download the latest minecraft server jar from the official site and put it somewhere on the Synology box you can get to,like a new share using the ordinary filemanager via the webinterface and enable telnet access to the NAS via the control panel.

      Third, -using telnet via using putty or the GateOne client, log on to the Synology box as root (Username root), the password is the same as the admin user when you log on via webinterface. It’s important to use the user root, the admin user doesnt have the necessary rights to do the next step.

      Fourth, cd to \volume1\@appstore\Minecraft and rename the minecraft.jar file to minecraft_old.jar … Copy the newly downloaded jar (and rename it to minecraft.jar) to \volume1\@appstore\Minecraft\
      Remember filepath/names are case sensitive in linux…

      Fifth, run the Minecraft package from the package centre and you should be all done… Remember to enter the relevant NAT entries in your router for access from the internet.

      If you did all the steps above it should work :)
      Hope it helps,

      Rgds,
      Troels

      Reply
      1. vic256

        Forgot to mention: Be VERY carefull what you do as root, you have full access to all system files and can seriously mess up you NAS :)

      2. vic256

        Oh, and the ‘\’ in the paths demonstrated is of course ‘/’ … I’m just very used to the Microsoft way of dealing with paths, linux/Unix does it the other way around (Or MS does it the other way around depending on what youre used to ;) )

      3. Tidus

        I love ya lad u litterally made me do this shizz within a few minutes while i was screwing around trying to do it on my own for a few weeks everytime going nutts closing it and not looking at it for days on :p.

        seriously thanks.

      4. vic256

        Oh – and you have to do this routine everytime theres a new client version released if not compatible with the older server version … Backward compability doesnt seem to be one of Minecrafts strong points lately .. Dont really play myself but the kids yell at me everytime the client has been updated and they cant connect to the server, I may one day make a script doing it automatically but life doesnt leave much time for play atm :)

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